Guerrilla Games

Guerrilla Games

Online Tech Programmer Intern

Role

Online Tech Programmer Intern

Job type

-

Posted

15 hours ago

Salary

Not disclosed by employer

Job description

At Guerrilla we're a passionate team of creators, storytellers, and innovators who thrive on breaking boundaries and creating adventures that captivate players. As an intern at Guerrilla, you will immerse yourself in the world of game development. From collaborating with industry leaders to working on cutting-edge projects, you'll gain hands-on experience in various aspects of game creation.

OUR ONLINE SERVICE TEAM

Our Online Services team builds reliable, maintainable, and high-performance online systems with a focus on low-latency delivery. We work with various other disciplines to create tools needed to build online game features. We deliver the networking and replication layers for both game client and server, integration with online platform services (e.g., PSN), authentication, matchmaking, inventory, store, server allocations, and more. The team works in close collaboration with our Online Infrastructure team, which designs and maintains the build and deployment environments for our services, servers, and tools.

OUR TECHNOLOGY

Our services use industry-standard web technologies built on modern frameworks: Java 21 and Spring Boot 3.5.x (with migration to Java 25 and Spring Boot 4 coming soon), Kotlin, Hibernate, and OpenAPI. We leverage Redis for caching and pub/sub, Amazon SQS for queuing, and PostgreSQL for persistence. The services are designed around domain-driven architecture with a hybrid approach between microservices and domain services, and we share as little state as possible between services.

We host our services on Kubernetes backed by Amazon EKS and use other AWS services like S3, DynamoDB, and RDS. Our deployment pipeline uses GitHub Actions and ArgoCD for continuous delivery. Some of our DevOps tooling is built with Golang.

WHAT YOU WILL DO

As an Online Tech Programmer Intern, you will receive dedicated mentorship and you will work on meaningful projects that directly impact our live games while developing your skills in high-performance online systems.

  • Build internal tooling for dynamic configuration management across our live services;
  • Broaden your skills by working on frontend development, backend services, and cloud infrastructure;
  • Gain hands-on experience with developing, testing, and maintaining services in a zero downtime environment;
  • Implement instrumentation for monitoring and logging the health and availability of services;
  • Collaborate with multiple internal stakeholders to understand requirements and deliver practical solutions;
  • Work together with engineers in the Online Infrastructure team to learn about Kubernetes, scalability, and other best practices;
  • Explore modern Java ecosystem practices and technologies used in production game services;
  • Participate in code reviews and the full software development lifecycle in a high-scale production environment.

WHO YOU ARE

We'd love to hear from you if you:

  • Are currently studying a degree in Computer Science, Software Engineering, or a related field;
  • Have foundational knowledge of Java;
  • Are eager to learn about server development, distributed systems, and cloud technologies;
  • Have basic understanding of web technologies (e.g., HTTP, REST APIs);
  • Are comfortable with version control systems such as Git;
  • Have curiosity about cloud platforms, containerization (Docker/Kubernetes), or CI/CD concepts;
  • Have strong communication skills and enjoy collaborating with others;
  • Have a problem-solving mindset and aren't afraid to ask questions;
  • Have passion for gaming and interest in how online systems work behind the scenes.

Additionally:

  • Currently enrolled in a Dutch school within a relevant field of study
  • Able to work on-site in our Amsterdam studio
  • Available for an Internship from September 1st 2026

INTERESTED?

If you think you’re up for the challenge, we’d love to hear from you! You can apply by hitting the “apply now” button. Be sure to submit your CV, cover letter, and examples of relevant work before the 24th of April 2026.

Please note: This position is based in our studio in the heart of Amsterdam. You must be in commuting distance from the studio and able to work in the Netherlands in order to qualify for the internship

At Guerrilla, we believe that our team’s varied backgrounds, experiences, and perspectives help us create games that resonate with a diverse audience.

As an equal opportunities employer, we strive to create an inclusive environment, empower employees and embrace diversity.

We encourage everyone to respond as we consider all candidates on the basis of their merit, unique strengths, and perspectives they will bring to the role.

Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.

Please refer to our Candidate Privacy Notice for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.

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