Bluberi
Game Artist V
Salary
-
Job type
Full-time
Location
Las Vegas, Nevada, US
Remote
No
Posted
Yesterday
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Browse resume examplesJob description
Bluberi Values
- We Are the New School
- Clarity and Transparency
- Find It, Fix It, Own It
- Standard Operating Success
- Easiest Company to do Business With
- It’s A Team Sport
- Celebrate Wins, But Never Be Satisfied
About The Company
Welcome to Bluberi, where we’re putting the FUN in gaming! Driven by innovation and a dash of disruption, our team are masterminds of developing highly original software and technology solutions that spice up the gaming scene. Bluberi is rapidly expanding and offers 5 offices throughout North America - headquarters in Las Vegas, NV, and design studios located in Reno, NV: Drummondville, QC, Moncton, NB, Austin, TX and our newest studio in Las Vegas, NV. We bring over 30 years’ industry experience, and we’re committed to delivering standout casino gaming experiences to players and operators alike. Our creative innovators are on a mission to shake things up with fun-driven products. At Bluberi, we dare to be bold, proud of our creativity, enjoy being disruptors and are always ready to add a little extra imagination with a twist into everything we do.
About The Team
The New Studio in Las Vegas is responsible for the development of entertaining land-based slot machines. The studio is part of Bluberi's R&D department, which includes other development teams in the US and Canada. Our game development teams are comprised of enthusiastic and experienced professionals across multiple disciplines including mathematics, visual arts, software engineering, game design, audio engineering, and quality assurance. We work in a hybrid model to ensure effective iteration of creative content on target hardware while providing personal flexibility and work efficiency.
About The Role
Bluberi is seeking a highly motivated individual who has a passion for visual art, entertainment products, and slot machines to be part of our Las Vegas Studio team.
The Game Artist V sets the visual direction for slot game development from concept, design, illustration, animation, UI and interface visuals, symbols, backgrounds, characters, and marketing assets that meet the product requirements. They use skills in graphic design and visual arts to create game assets for interactive gaming experiences. They collaborate with cross-functional teams to craft novel features, themes and characters while meeting high internal standards and product requirements.
Essential Functions
Sets visual direction and informs branding
- Leads efforts to set visual direction on slot games. Ensures consistent and effective execution of visual direction.
- Leads early design efforts with theme exploration, competitive research and development of paper prototypes and storyboards.
Creative and collaborative art development
- Use professional skills of graphic design, typography, illustration, digital painting and other visual arts to create production assets. Demonstrates expert knowledge of creative software to make content. Sets and shares best practices for art domain.
- Collaborate with development teams and supporting departments for effective iteration of game assets and their optimized integration into the Unity platform. Adhere to established best practices.
- Clearly communicate integration requirements to the development team.
- Actively seek and incorporate feedback from domain leads and stakeholders.
- Enable game development teams to deliver on-schedule with timely iteration, accurate effort scoping and time estimation. Responsible for setting and championing efficient art processes.
Support game marketing and promotion
- Provide support to Product, Marketing and Sales teams to hit business objectives, showcase products at tradeshows and enable excellent customer service.
Required Education & Experience
- Bachelor’s degree in visual arts or equivalent field or relevant professional experience.
- 7+ years of creative art development. Preferably in the Gaming Industry.
- Can effectively use creative software tools to make game-ready assets. Demonstrate professional skill with Adobe Creative Cloud tools including Photoshop, Illustrator and After Effects. Can evaluate and recommend a wide range of creative and technical tools for asset pipeline.
- Good verbal and written communication skills. Can modulate information to different development domains. Demonstrates effective presentation skills.
- Strong people skills. Works well with creative conflict in a consensus-based, collaborative environment. Able to lead teams through significant change.
- Shows dedication to continuous learning and contributes to improving the studio and organization. Spends regular time on self-improvement that provides value to the organization.
Preferred Education And Experience
- Demonstrates and champions Bluberi values, teamwork, ownership and transparency.
- Expertise with Unity tools and engine preferred.
- Strong organizational skills and can manage work across multiple projects at a time. Shows attention to detail and quickly absorbs and recalls new information. Able to direct effective organization, storage and dissemination of studio documents and technical requirements.
- Strong time management skills with a proven ability to meet deadlines.
- Brings energy to every conversation
Travel Required
Ability to travel (5%-10%), some international
Physical Demands
- While performing the duties of this job, the employee is regularly required to talk or hear. The employee is also regularly required to stand, walk, sit, and use hands to finger, handle, or feel objects, tools or controls. The employee is occasionally required to reach with hands and arms, and to sit, climb or balance, and stoop, stretch, bend, kneel, crouch, or crawl
- Specific vision abilities required by this job include close vision, distance vision, peripheral vision, depth perception, ability to see color and the ability to adjust focus. Essential responsibilities include moderate physical ability such as lift or maneuver at least ten (10) pounds, and prolonged instances of sitting during the shift
Responsibilities
- Find It, Fix It, Own It
- Standard Operating Success
- The Game Artist V sets the visual direction for slot game development from concept, design, illustration, animation, UI and interface visuals, symbols, backgrounds, characters, and marketing assets that meet the product requirements
- They use skills in graphic design and visual arts to create game assets for interactive gaming experiences
- They collaborate with cross-functional teams to craft novel features, themes and characters while meeting high internal standards and product requirements
- Sets visual direction and informs branding
- Leads efforts to set visual direction on slot games
- Ensures consistent and effective execution of visual direction
- Leads early design efforts with theme exploration, competitive research and development of paper prototypes and storyboards
- Creative and collaborative art development
- Use professional skills of graphic design, typography, illustration, digital painting and other visual arts to create production assets
- Demonstrates expert knowledge of creative software to make content
- Sets and shares best practices for art domain
- Collaborate with development teams and supporting departments for effective iteration of game assets and their optimized integration into the Unity platform
- Adhere to established best practices
- Clearly communicate integration requirements to the development team
- Actively seek and incorporate feedback from domain leads and stakeholders
- Enable game development teams to deliver on-schedule with timely iteration, accurate effort scoping and time estimation
- Responsible for setting and championing efficient art processes
- Support game marketing and promotion
- Provide support to Product, Marketing and Sales teams to hit business objectives, showcase products at tradeshows and enable excellent customer service
- Shows dedication to continuous learning and contributes to improving the studio and organization
- Spends regular time on self-improvement that provides value to the organization
- While performing the duties of this job, the employee is regularly required to talk or hear
- The employee is also regularly required to stand, walk, sit, and use hands to finger, handle, or feel objects, tools or controls
Qualifications
- Easiest Company to do Business With
- Bachelor’s degree in visual arts or equivalent field or relevant professional experience
- 7+ years of creative art development
- Preferably in the Gaming Industry
- Can effectively use creative software tools to make game-ready assets
- Demonstrate professional skill with Adobe Creative Cloud tools including Photoshop, Illustrator and After Effects
- Can evaluate and recommend a wide range of creative and technical tools for asset pipeline
- Good verbal and written communication skills
- Can modulate information to different development domains
- Demonstrates effective presentation skills
- Strong people skills
- Works well with creative conflict in a consensus-based, collaborative environment
- Able to lead teams through significant change
- Shows attention to detail and quickly absorbs and recalls new information
- Able to direct effective organization, storage and dissemination of studio documents and technical requirements
- Strong time management skills with a proven ability to meet deadlines
- Brings energy to every conversation
- Ability to travel (5%-10%), some international
- The employee is occasionally required to reach with hands and arms, and to sit, climb or balance, and stoop, stretch, bend, kneel, crouch, or crawl
- Specific vision abilities required by this job include close vision, distance vision, peripheral vision, depth perception, ability to see color and the ability to adjust focus
- Essential responsibilities include moderate physical ability such as lift or maneuver at least ten (10) pounds, and prolonged instances of sitting during the shift
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